![]() 作者:Tony Parisi 出版社: O'Reilly Media 副标题: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile 出版年: 2015-11-19 页数: 166 定价: USD 29.99 装帧: Paperback ISBN: 9781491922835 目录 · · · · · ·Chapter 1IntroductionWhat Is Virtual Reality? Virtual Reality Applications Chapter Summary Chapter 2Virtual Reality Hardware Oculus Rift · · · · · ·() Chapter 1Introduction What Is Virtual Reality? Virtual Reality Applications Chapter Summary Chapter 2Virtual Reality Hardware Oculus Rift Other High-End Head-Mounted Displays Samsung Gear VR: Deluxe, Portable Virtual Reality Google Cardboard: Low-Cost VR for Smartphones VR Input Devices Chapter Summary Chapter 3Going Native: Developing for Oculus Rift on the Desktop 3D Graphics Basics Unity3D: The Game Engine for the Common Man Setting Up the Oculus SDK Building Your First VR Example Chapter Summary Chapter 4Going Mobile: Developing for Gear VR The Gear VR User Interface and Oculus Home Using the Oculus Mobile SDK Developing for Gear VR Using Unity3D Deploying Applications for Gear VR Chapter Summary Chapter 5WebVR: Browser-Based Virtual Reality in HTML5 The Story of WebVR The WebVR API Creating a WebVR Application Tools and Techniques for Creating Web VR WebVR and the Future of Web Browsing Chapter Summary Chapter 6VR Everywhere: Google Cardboard for Low-Cost Mobile Virtual Reality Cardboard Basics Cardboard Stereo Rendering and Head Tracking Developing with the Cardboard SDK for Android Developing with the Cardboard SDK for Unity Developing Cardboard Applications Using HTML5 and a Mobile Browser Chapter Summary Chapter 7Your First VR Application About 360-Degree Panoramas Setting Up the Project Adding Cardboard VR Support Creating a Gaze-and-Tap User Interface Where to Take the Project from Here Chapter Summary Appendix Resources Headsets, Input Devices, and Video Capture Systems Applications and Content SDKs, Development Tools, and Programming Languages Websites Meetup Groups · · · · · · () |
值得观看的一本好书!
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