OpenGL SuperBibletxt,chm,pdf,epub,mobi下载 作者:Richard S. Wright/Nicholas Haemel/Graham Sellers/Benjamin Lipchak 出版社: Addison-Wesley Professional 副标题: Comprehensive Tutorial and Reference 出版年: 2010-8-2 页数: 1008 定价: USD 59.99 装帧: Paperback ISBN: 9780321712615 内容简介 · · · · · ·OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on gu... 作者简介 · · · · · ·Richard S. Wright, Jr., is a Senior Software Engineer for Software Bisque, where he develops multimedia astronomy and planetarium software using OpenGL. A former Real 3D representative to the OpenGL ARB, he has written many OpenGL-based games, scientific and medical applications, database visualization tools, and educational programs. Nicholas Haemel has led 3D graphics hardwar... 目录 · · · · · ·Preface to the Fifth Edition xxiPreface to the Fourth Edition xxiii Preface to the Third Edition xxvi Introduction 1 -- PART I Basic Concepts 7 · · · · · ·() Preface to the Fifth Edition xxi Preface to the Fourth Edition xxiii Preface to the Third Edition xxvi Introduction 1 -- PART I Basic Concepts 7 1 Introduction to 3D Graphics and OpenGL 9 2 Getting Started 33 3 Basic Rendering 79 4 Basic Transformations: A Vector/Matrix Primer 125 5 Basic Texturing 179 6 Thinking Outside the Box: Nonstock Shaders 229 7 More Advanced Texture Topics 289 -- PART II Intermediate to Advanced Ideas 321 8 Buffer Objects: Storage Is Now in Your Hands 323 9 Advanced Buffers: Beyond the Basics 359 10 Fragment Operations: The End of the Pipeline 391 11 Advanced Shader Usage 411 12 Advanced Geometry Management 471 -- PART III Platform-Specific Notes 539 13 OpenGL on Windows 541 14 OpenGL on OS X 569 15 OpenGL on Linux 597 16 OpenGL ES on Mobile Devices 619 -- Appendix A Further Reading 653 Appendix B Glossary 655 Appendix C OpenGL Man Pages for (Core) OpenGL 3.3 661 Index 939 · · · · · · () |
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通俗易懂的语言描述出来