《Core Techniques and Algorithms in Game Programming》电子书下载
Core Techniques and Algorithms in Game Programmingtxt,chm,pdf,epub,mobi下载 作者:Sanchez-Crespo, Daniel 出版社: Macmillan Computer Pub 出版年: 2003-9 页数: 888 定价: $ 62.14 装帧: Pap ISBN: 9780131020092
内容简介 · · · · · ·
To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creat...
To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.
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好书.值得观看.更是值得收藏.
这本书让我生气了,知道了。
希望不会让我失望。