Graphics Shaderstxt,chm,pdf,epub,mobi下载 作者:Mike Bailey/Steve Cunningham 出版社: A K Peters/CRC Press 副标题: Theory and Practice 出版年: 2009-4-22 页数: 420 定价: USD 89.95 装帧: Hardcover ISBN: 9781568813349
内容简介 · · · · · ·
Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It will complement texts b...
Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It will complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.
很好。挺不错的。
非常棒
作者让我脑洞大开
书的内容好那自然是没得说,单单拿书就够你欣赏一番