3D Graphics for Game Programmingtxt,chm,pdf,epub,mobi下载 作者:JungHyun Han 出版社: Chapman and Hall/CRC 出版年: 2011-2-17 页数: 330 定价: USD 79.95 装帧: Hardcover ISBN: 9781439827376 内容简介 · · · · · ·Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog... 目录 · · · · · ·Modeling in Game ProductionVertex Processing Rasterization Fragment Processing and Output Merging Illumination and Shaders Parametric Curves and Surfaces · · · · · ·() Modeling in Game Production Vertex Processing Rasterization Fragment Processing and Output Merging Illumination and Shaders Parametric Curves and Surfaces Shader Models Image Texturing Bump Mapping Advanced Texturing Character Animation Physics-based Simulation References · · · · · · () |
文笔优美
怎么说呢,感觉这本书涉及的方方面面太多
五星推荐
以前就看过的书