《Game Engine Architecture, Second Edition》电子书下载

Game Engine Architecture, Second Editiontxt,chm,pdf,epub,mobi下载
作者:Jason Gregory
出版社: A K Peters/CRC Press
出版年: 2014-8-15
页数: 1052
定价: USD 69.95
装帧: Hardcover
ISBN: 9781466560017

内容简介 · · · · · ·

A 2010 CHOICE outstanding academic title, this updated book covers the theory and practice of game engine software development. It explains practical concepts and techniques used by real game studios, such as Electronic Arts and Naughty Dog. Suitable for both beginners and seasoned engineers, the text includes all the required mathematical background. Examples are grounded in s...




作者简介 · · · · · ·

Jason Gregory has worked as a professional software engineer since 1994. He got his start in game programming in 1999 at Midway Home Entertainment in San Diego, where he wrote tools and engine code, including the Playstation 2/Xbox animation system for Freaky Flyers, Hydro Thunder 2 and Crank the Weasel. In 2003, Jason moved to Electronic Arts Los Angeles, where he worked on en...




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  1. Mango芒果先森的小司令Mango芒果先森的小司令说道:
    1#

    这本书我在大学时看过一遍

  2. 陈很怪陈很怪说道:
    2#

    现在终于有机会看看这本书

  3. 幽若小晶幽若小晶说道:
    3#

    还没有看,不错

  4. 津液阴到有雨津液阴到有雨说道:
    4#

    令我大开眼界

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