Java核心技术txt,chm,pdf,epub,mobi下载 作者:Cay S. Horstmann/Gary Cornell 出版社: 电子工业出版社 副标题: (第8版)(评注版) 译者:公飞 出版年: 2011-6 页数: 619 定价: 99.00元 丛书: 博文视点评注版 ISBN: 9787121133626 内容简介 · · · · · ·Cay S.Horstmann等编著,公飞编译的《Java核心技术》(Core Java) 自第1版出版以来,一直备受广大Java程序设计人员的青睐,畅销不衰,是 Java经典书籍。第8版针对Java SE 6平台进行了全面更新,囊括了Java平 台标准版(Java SE/J2SE)的全部基础知识,提供了大量完整且具有实际意 义的应用实例,详细介绍了Java语言基础知识、面向对象程序设计、接口 与内部类、事件监听器模型、swing图形用户界面程序设计、打包应用程序 、异常处理、登录与调试、泛型程序设计、集合框架、多线程等内容。 本评注版力邀国内资深专家执笔,在英文原著基础上增加了点评和注 释,并对原书内容进行了精简,删除了Java图形窗口编程的相关内容,即 原书的第7-10章,同时对章节序号进行了相应的调整,从而使本书更集中 于Java核心语... 作者简介 · · · · · ·CaycS.Horstmann是圣何塞州立大学计算机科学系教授、Java的倡导者.a他经常在计算机会议上讲演.aCraycCornell已经教授程序设计专业课程20余年,2并编写多本专著.a他是Apress的创始人之一.a他撰写的程序设计专业书籍十分畅销,2是JoltcAward的最终获奖者之一,2并在VisualcBasiccMagazin赢得了ReaderscChoice奖。 评注者简介: 公飞 曾工作于中创软件商用中间件有限公司、IBM全球信息科技服务部(GTS)和IBM全球业务咨询服务部(GBS).a目前供职于山东鲁能软件技术有限公司,5负责该公司前瞻业务与技术研究、业务战略管理、解决方案发展、产品与技术规划、软件架构管理、项目管理、软件测试,5以及技术管理体系建设等方面的工作。 目录 · · · · · ·preface xviiiacknowledgements xxiv chapter 1 an introduction to java(新增批注共25条) 1 java as a programming platform 2 the java “white paper” buzzwords 3 simple 3 · · · · · ·() preface xviii acknowledgements xxiv chapter 1 an introduction to java(新增批注共25条) 1 java as a programming platform 2 the java “white paper” buzzwords 3 simple 3 object oriented 4 network-savvy 5 robust 5 secure 6 architecture neutral 7 portable 8 interpreted 9 high performance 9 multithreaded 10 dynamic 10 java applets and the internet 11 a short history of java 12 common misconceptions about java 15 .chapter 2 the java programming environment (新增批注共20条) 21 installing the java development kit 22 downloading the jdk 22 setting the execution path 26 installing the library source and documentation 28 installing the core java program examples 28 navigating the java directories 29 choosing a development environment 32 using the command-line tools 33 troubleshooting hints 43 using an integrated development environment 45 locating compilation errors 49 running a graphical application 55 building and running applets 58 chapter 3 fundamental programming structures in java (新增批注共44条) 63 a simple java program 64 comments 68 data types 70 integer types 70 floating-point types 71 the char type 72 the boolean type 74 variables 74 initializing variables 76 constants 76 operators 77 increment and decrement operators 78 relational and boolean operators 79 bitwise operators 81 mathematical functions and constants 81 conversions between numeric types 83 casts 84 parentheses and operator hierarchy 84 enumerated types 85 strings 86 substrings 86 concatenation 86 strings are immutable 87 testing strings for equality 88 code points and code units 89 the string api 90 reading the on-line api documentation 92 building strings 95 input and output 96 reading input 96 formatting output 98 file input and output 103 control flow 105 block scope 105 conditional statements 106 loops 109 determinate loops 113 multiple selections—the switch statement 117 statements that break control flow 119 big numbers 122 arrays 124 the “for each” loop 125 array initializers and anonymous arrays 126 array copying 126 command-line parameters 128 array sorting 129 multidimensional arrays 132 ragged arrays 135 chapter 4 objects and classes(新增批注共55条) 139 introduction to object-oriented programming 140 classes 142 objects 143 identifying classes 143 relationships between classes 144 using predefined classes 146 objects and object variables 146 the gregoriancalendar class of the java library 150 mutator and accessor methods 152 defining your own classes 158 an employee class 158 use of multiple source files 162 dissecting the employee class 163 first steps with constructors 164 implicit and explicit parameters 166 benefits of encapsulation 167 class-based access privileges 170 private methods 171 final instance fields 171 static fields and methods 172 static fields 172 static constants 173 static methods 174 factory methods 175 the main method 175 method parameters 178 object construction 185 overloading 185 default field initialization 185 default constructors 186 explicit field initialization 187 parameter names 188 calling another constructor 188 initialization blocks 189 object destruction and the finalize method 193 packages 194 class importation 195 static imports 196 addition of a class into a package 197 package scope 200 the class path 201 setting the class path 203 documentation comments 204 comment insertion 204 class comments 205 method comments 205 field comments 206 general comments 206 package and overview comments 207 comment extraction 207 class design hints 208 chapter 5 inheritance(新增批注共42条) 213 classes, superclasses, and subclasses 214 inheritance hierarchies 222 polymorphism 222 dynamic binding 224 preventing inheritance: final classes and methods 226 casting 227 abstract classes 229 protected access 234 object: the cosmic superclass 235 the equals method 236 equality testing and inheritance 238 the hashcode method 240 the tostring method 243 generic array lists 248 accessing array list elements 250 compatibility between typed and raw array lists 254 object wrappers and autoboxing 256 methods with a variable number of parameters 259 enumeration classes 260 reflection 263 the class class 263 a primer on catching exceptions 266 using reflection to analyze the capabilities of classes 268 using reflection to analyze objects at runtime 273 using reflection to write generic array code 277 method pointers! 281 design hints for inheritance 284 chapter 6 interfaces and inner classes(新增批注共24条) 289 interfaces 290 properties of interfaces 296 interfaces and abstract classes 297 object cloning 298 interfaces and callbacks 305 inner classes 307 use of an inner class to access object state 309 special syntax rules for inner classes 312 are inner classes useful? actually necessary? secure? 313 local inner classes 316 accessing final variables from outer methods 316 anonymous inner classes 319 static inner classes 322 proxies 325 properties of proxy classes 333 chapter 7 exceptions, logging, assertions, and debugging (新增批注共38条) 335 dealing with errors 336 the classification of exceptions 338 declaring checked exceptions 340 how to throw an exception 342 creating exception classes 343 catching exceptions 344 catching multiple exceptions 346 rethrowing and chaining exceptions 348 the finally clause 349 analyzing stack trace elements 352 tips for using exceptions 357 using assertions 361 assertion enabling and disabling 361 using assertions for parameter checking 362 using assertions for documenting assumptions 363 logging 364 basic logging 364 advanced logging 365 changing the log manager configuration 367 localization 368 handlers 369 filters 373 formatters 373 a logging recipe 373 debugging tips 381 using a console window 387 tracing awt events 389 letting the awt robot do the work 393 using a debugger 396 chapter 8 generic programming(新增批注共22条) 401 why generic programming? 402 who wants to be a generic programmer? 403 definition of a simple generic class 404 generic methods 406 bounds for type variables 407 generic code and the virtual machine 409 translating generic expressions 411 translating generic methods 411 calling legacy code 413 restrictions and limitations 414 type parameters cannot be instantiated with primitive types 414 runtime type inquiry only works with raw types 415 you cannot throw or catch instances of a generic class 415 arrays of parameterized types are not legal 416 you cannot instantiate type variables 416 type variables are not valid in static contexts of generic classes 418 beware of clashes after erasure 418 inheritance rules for generic types 419 wildcard types 421 supertype bounds for wildcards 423 unbounded wildcards 424 wildcard capture 425 reflection and generics 430 using class[t] parameters for type matching 431 generic type information in the virtual machine 431 chapter 9 collections(新增批注共55条) 437 collection interfaces 438 separating collection interfaces and implementation 439 collection and iterator interfaces in the java library 441 concrete collections 447 linked lists 448 array lists 459 hash sets 459 tree sets 463 object comparison 464 queues and deques 469 priority queues 471 maps 472 specialized set and map classes 476 the collections framework 481 views and wrappers 487 bulk operations 493 converting between collections and arrays 494 algorithms 494 sorting and shuffling 496 binary search 498 simple algorithms 499 writing your own algorithms 500 legacy collections 502 the hashtable class 502 enumerations 502 property maps 503 stacks 504 bit sets 504 chapter 10 multithreading(新增批注共24条) 509 what are threads? 511 using threads to give other tasks a chance 517 interrupting threads 524 thread states 528 new threads 529 runnable threads 529 blocked and waiting threads 530 terminated threads 530 thread properties 531 thread priorities 531 daemon threads 533 handlers for uncaught exceptions 534 synchronization 535 an example of a race condition 536 the race condition explained 540 lock objects 541 condition objects 544 the synchronized keyword 549 synchronized blocks 553 the monitor concept 554 volatile fields 555 deadlocks 556 lock testing and timeouts 559 read/write locks 560 why the stop and suspend methods are deprecated 561 blocking queues 563 thread-safe collections 570 efficient maps, sets, and queues 570 copy on write arrays 572 older thread-safe collections 572 callables and futures 573 executors 577 thread pools 578 scheduled execution 582 controlling groups of tasks 583 synchronizers 584 semaphores 585 countdown latches 585 barriers 585 exchangers 586 synchronous queues 586 example: pausing and resuming an animation 586 threads and swing 592 running time-consuming tasks 594 using the swing worker 598 the single-thread rule 604 index 607 · · · · · · () |
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一口气看完,真正是好书。
对于入门看者,这算是相当不错了